Private course · 6 hours · Introductory level

Generative image artificial intelligence

A new visual culture

AI replaces neither the eye nor project culture. It becomes an instrument for exploration, representation and transformation.

This course starts from the foundations, with no prior vocabulary required. It explains how an image is generated, how to choose a tool for the task and how to write an instruction that protects what matters: viewpoint, geometry, material, light and intention.

The course draws on real-world interior design scenarios: transforming an existing render, correcting a specific area, enlarging an image, composing a presentation, or animating a fixed-camera plan.

“The tool accelerates the image. The eye retains the direction.” Course principle
01Programme

Six hours to understand, experiment and build a method.

00–45

Vocabulary

Model, interface, prompt, reference, seed, mask, inpainting, upscale, workflow and multimodality.

45–80

Understanding generated images

Probability, diffusion, latent space, the role of randomness and the limits of plausibility.

90–140

Writing a prompt

Turn a request into a specification: task, source, invariants, modifications, appearance, exclusions and output.

140–235

Choosing tools

Understand the respective functions of generators, editors, specialist engines and finishing tools.

245–330

Animate and orchestrate

Kling AI, Lumion and multimodal interfaces: from a fixed shot to a visual workflow.

330–360

Build your method

Final exercise, control checklist and organisation of a repeatable chain.

02Foundations

Name things before choosing buttons.

Model

The trained mathematical engine that produces or transforms the image.

Prompt

A structured instruction. For a professional, a mini specification.

Reference

The image that guides structure, material, style, object or composition.

Inpainting

The targeted transformation of an area selected by a mask.

Upscale

The enlargement of an image, sometimes with creative reconstruction of details.

Workflow

An ordered sequence of inputs, processes, controls and outputs.

03Tools

The right instrument for each function.

01

Midjourney

Explore an artistic direction

A particularly effective tool for opening up possibilities, building an atmosphere, creating a moodboard and searching for a visual language.

  • Concepts, atmospheres and variants
  • Style References, Omni Reference et moodboards
  • Use with caution when geometry must remain exact
02

Nano Banana 2

Transform through conversation

A multimodal model suited to guided transformations, work with multiple references and successive corrections.

  • Image-to-image and conversational editing
  • Materials, objects, light and formats
  • Invariants must always come before modifications
03

Archsynth

Recalculate an architectural rendering

A specialist application for quickly transforming sketches and renderings into more realistic visualisations.

  • Sketch-to-image, re-render and inpainting
  • Material variants and moodboards
  • Systematic checking against the source model
04

Magnific

Enlarge and reconstruct detail

A finishing tool for upscaling, materials, relighting and style transfer.

  • Faithful or creative upscale
  • Stone, wood, textiles, metal and high-definition crops
  • Check joints, veining, text and constructed details
05

Kling AI

Give movement to the image

An image-to-video solution for short shots, setting a space in motion and time-based scenarios.

  • Camera, trajectory, duration and continuity
  • Fixed-camera animation
  • Check mechanics, scale, shadows and object continuity
06

Lumion

Visualise from the 3D model

A real-time architectural visualisation engine linked to the geometry, camera and materials of the 3D model.

  • Images, animations and panoramas
  • Continuity between views of the same project
  • Distinct from a general-purpose text-to-image generator
07

ChatGPT Images

Design and edit within the same dialogue

A conversational environment that can formalise the brief, produce the image, analyse variants and prepare deliverables.

  • Guided generation and transformation
  • Successive retouching and derivative formats
  • Methodical comparison between source and result
08

Claude Design

Build a visual system

A conversational design space for exploring visual experiences, commenting on and refining design directions.

  • Presentations, interfaces and narrative boards
  • Iteration through conversation and comments
  • Distinct from a photorealistic architecture engine
04Interfaces

Assemble tools into a clear chain.

Figma Weave

Orchestrate

Connect multiple models and operations within a visual node-based canvas.

01 · Source

Define the authority

Plan, rendering, photograph, or simple mood reference.

02 · Transformation

Modify

Change only what has been decided, while protecting the invariants.

03 · Contrôle

Compare

Examine geometry, lighting, materials, and details at 100%..

04 · Livrable

Adapt

Portfolio, client presentation, vertical story, print, or video.

05Practical work

Exercises drawn from real situations.

Exercise 01

From rendering to photography

Transform an old rendering into a natural image without changing its viewpoint or composition.

Exercise 02

Local modification

Replace a floor, object or material while protecting everything outside the mask.

Exercise 03

The moving image

Write a ten-second scenario with a fixed camera, trajectory and physical constraints.

Exercise 04

The complete workflow

Organise the chain: source, transformation, retouching, upscale, layout and distribution.

06Information

A day dedicated to the eye and the method.

Duration

6 hours, including breaks

Level

Introductory — no technical prerequisites

Format

Private course combining explanations, demonstrations and exercises

Equipment

Laptop, recent browser and a few personal images to transform

Course material

Vocabulary, prompt templates, control checklists and recommended workflow